Spells from the Metal Archive II

Decided I wanted to add some more spells to the spell sheet using the Metal Archives-method. I click random band (Melmak), roll a dice to decide what release (Cosmic Pain) and another dice to see what track i get. Collective Suicide. Oh, ok.

Collective Suicide (Melmak)
Black Magic/Magic-User Level 6
Duration: Special
Range: Special
The caster must spend a full round casting this spell and on the following round attempt suicide by either attacking himself with some kind of sharp weapon, drinking a deadly poison, jumping off a cliff or similar. Every sentient mortal/living creature in the immediate area that the caster is aware of must Save vs Magic every round. If they fail they will use their next action to attempt suicide using the most efficient way possible. If there is a cliff, spike pit or a row of nooses available these will be used first. Creatures using their own weapons take 1d6 damage per attack and unarmed self harm by for example banging your head against a wall cause 1d4 damage.

This will go on until the caster stop harming himself.

En Lilje I Mitt Blod/A Lily in My Blood (Taakeferd)
White Magic/Magic-User Level 5
Duration: Instantaneous
Range: Touch
The caster draws a fleur-de-lis in his own blood on the skin of the target to help the target regain some of it's lost purity. This will remove all traces of venom or poison the target suffers or one curse. If the target is affected by more than one affliction, the most recently gained affliction is removed first. If the target suffers from no such affliction the target heals 1d6+Level of the caster Hit Points to a maximum of 1d6+5 at level 5. 

Feelings of a Thoughtless Mind (Of Agony and Death)
Black Magic/Magic-User Level 5
Duration: 1 Round/Level or special.
Range: Touch
The caster forces the target and the caster into a state of thoughtless trance unless the target succeeds at a Save vs Magic. The target gets to save against the spell once per round. While in this trance, no action is possible and all feelings of pleasure or pain are heightened. Anyone who takes damage while under this spell must Save vs Magic again or take an extra 1d6 Exhaustion (replace with normal damage if not using Exhaustion). 

The spell lasts for 1 round per level or until either the target or the caster falls unconscious or dies. 

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